Limbo at Rainbet: setting a target multiplier and living with it

Limbo is about a target multiplier: you set the multiplier you want to reach. A random value decides whether it is hit. A high target pays a lot but is rarely reached.

Limbo – Original GameFast format · Rules explained below

One round, from target to result

  1. Choose your stake.
  2. Set the target multiplier.
  3. Start the round.
  4. If the random value is above your target, you win accordingly.

Target, amount and automatic rounds

  • Target multiplier: sets the chance and the payout.
  • Auto mode: repeats rounds by fixed rules (if available).
  • Stake field: amount per round.

High targets, long gaps and stake size

Very high targets are tempting but rarely hit. Auto mode can run through many rounds quickly – set a loss and session limit.

The target multiplier is the only real decision here and it sets the tone for the rest: a modest target clears regularly for a small return, a steep one can go unclaimed through a long run of rounds. Work out how many misses your balance absorbs at your chosen amount before you reach for a high target, not afterwards. Nothing in Limbo slows you down either, so a hundred rounds can pass in a couple of minutes once auto mode is running.

Typing a target on a phone keypad

Limbo is among the easier games to use on a phone, because the interface comes down to a target field, an amount field and a button. The thing to watch is the keypad: one stray digit turns a target of 2.00 into 20.00 and the field accepts it without comment. Read the target and the chance beside it back to yourself before each round, and keep the auto-mode controls in view if you hand the rounds over to them.

The chance printed next to your target

Limbo states your odds up front – the chance attached to your target appears on screen and it is the complete description of what you have taken on. The result is a value drawn independently for each round and compared once against that target, with no running tally behind the scenes. The platform rules describe the range the value comes from and how the payout follows from the target you set.

Related multiplier and threshold games

Limbo: short answers to common questions

It is a choice about frequency rather than value. A high target returns a lot on the rare round that clears it and nothing on the many rounds in between, so the amount per round has to be small enough to sit through those gaps.

No. It is fixed by the target you set and it is identical in the first round and the hundredth.

No. Each round is drawn on its own, so a long gap neither stores anything up nor uses anything up.

The payout follows directly from the target, which is why a steeper target returns more when it lands. The exact relationship is written out in the game rules.

If you do, set the round count and the stop conditions first. Low targets miss as well, and auto mode gets through them quickly.

In the Limbo game rules on the platform. We point you there instead of describing a mechanism we cannot verify ourselves.

This article was written by Benjamin Clarke.